Archives

October, 2011

Tutorial 05: C4D Multi-Pass Rendering/Compositing and Shadow Catching.

Hey everyone, here’s a tutorial I made that explains my multi-pass workflow in Cinema 4D to After Effects. Namely, my focus was to show how to set up your C4D scene to catch shadows properly on live action footage or a photograph in one render. I’ve had a lot of questions how to do this so I hope this is helpful for some.

Often you will here C4D users ask if there is something similar to 3DS MAX’s “Shadow Matte” material. The answer is yes and you don’t need a plug-in like “Shadowcatcher” to achieve this. You can do this natively in Cinema 4D. Not only do I show you how to set the material up I made a content browser preset ready for download. Cleverly named “Shadow Matte”. Read more →

“99frames” – The Social Animation Project

This is a really cool project David Drayton is putting together.

“The 99frames project is designed to encourage people to try out the new CINEMA 4D R13 features. Since CINEMA 4D R13 is such a huge upgrade in terms of rendering, character animation and workflow, it’s almost a must in my opinion to get this…” Check out the full article on David’s blog: link

Tutorial 04: Turbulence FD and Particles

With the final release of TFD nearing I updated and expanded on a TFD tutorial I made about a year ago. I show how you to use TFD with the built-in particles and Thinking Particles.

C4D: Turbulence FD Cloud Render & File

Sorry for the lack of updates I’ve been crazy busy at work. I’ve been working a lot with TFD for a client which brought me to this render and file to share. My second attempt at making a cloud in C4D with Turbulence FD. It’s getting there but still needs work. It’s a pretty simple setup. Hope to have some new tutorials soon :).