Archives

October, 2012

Cinema 4D Motion Vectors in NUKE

In the past I’ve struggled to get C4D’s motion vectors working correctly with the VectorBlur node in NUKE. I’ve seen a lot of other people struggle with this on multiple forums too. I’m very much still learning NUKE so by no means am I an expert with the program but I think I found a useable workflow! Read more →

SIGGRAPH Render

This was one of the projects I talked about during my SIGGRAPH presentation for MAXON. This is a shot I created while beta testing R14. I used the new camera calibration tag, motion camera, normalizer shader and aerodynamics. I also modeled and textured (bodypaint) a trashcan for the scene and rendered some TFD dust coming out of it. Also, you can find a similar project I made in the R14 Content Browser.  Read more →