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Featured in MAXON’s 2011 Demo Reel & Article on My Work.

Just wanted to share the cool news. Some of my work can bee seen on MAXON’s brand new 2011 Demo Reel. The reel is chock-full of amazing work. I highly recommend checking it out! Also, Renderosity posted an article about me and a spot I worked on. You can find the article here.

3D World Magazine – Future Publishing

Just wanted to give everyone a heads up. The new issue of 3D World Magazine (issue 146) will feature an article I wrote accompanied by over 150 minutes of tutorial video. It will be on sale in UK newsagents July 26th and on sale in US newstands from August 19th. Hope you enjoy it. Link to 3D World site announcement.

Turbulence FD R&D

Just wanted to share some of my R&D testing of Turbulence FD. It’s a gaseous fluids plug-in for Cinema 4D. Similar to the 3DS Max plug-in, Fumefx. It’s a lot of fun and quite powerful. Site to buy Turbulence FD.

Few tests. First up is a matchmoving test where I added fire and smoke using Turbulence FD (TFD) and the second is a camera mapped photo using Projection Man inside of Cinema 4D then of course using TFD to create the explosion.

Abstracted – Short Film

One rainy night a few weeks ago I went out and shot some footage with my T2i using the new Technicolor CineStyle. My main goal was to show some of the very strange abstractions found in rain. I then used Premier CS5 to cut the footage and After Effects to remove noise, add Technicolor LUT via lut buddy. At around 00:00:45 some of the footage reminds me of Trapcode Form.

Music: Sigur Ros

C4D: Airplane Take Off

Just a quick little test of a Jet taking off. Started out as just an object matchmove exersie but then I decided to push it further by adding in a CG Jet, heat haze and a few other things. See the After/Before below.

Best to watch on vimeo for full effect. Click on the Vimeo icon.

Before video with Object Matchmove done in SynthEyes.

Dexter Mock Up

I created this in C4D and Photoshop. I modeled the knife in C4D and textured it in BodyPaint 3D then created all the blood in photoshop. This was about 7 hours of work. Still wrapping my head around BodyPaint.

Nature’s Hill

Just a test I put together in a few hours. I was doing some test grass renders with hair last week for a project but didn’t end up using anything so I thought I would create a quick little scene. I used Cinema 4D’s hair for the grass around 750,000 hairs and After Effects for the compositing. I created the bird rig with Cactus Dan’s tools inside of C4D then used it as a sprite in Trapcode Particular. I used Optical Flares as well and lenscare.

Flocking Birds

Ever since I saw Peder Norrby’s starlings study project file for Particular I wanted to put my own spin on it. I rigged a bird in C4D using Cactus Dan’s Tools a few months back and I thought this would be the perfect time to make a flap cycle and use it as a sprite for Trapcode Particular. So I made three different versions of flap cycles at different angles and plugged them into Particular. It’s a pretty neat effect and Trapcode Particular never ceases to amaze me. So many uses. Thank you Peder!

One of the Flap Cycles
Flap Cycle

Winter’s Blob: Preview for up and coming tutorial.

Here’s a look at an up and coming tutorial that I’m working on. I shot the footage with my 550D, shot a HDR on set, shot a lens grid, match-moved the footage in SynthEyes, added some CG elements in C4D, rendered in Vray then comped it all together in After Effects.

Thus, it will be a pretty in-depth tutorial :).

Music: Daft Punk from The Tron Legacy soundtrack. Track 2: The Grid. I had to edit around Jeff Bridges voice.

Testing out VrayforC4D

I just got VrayforC4D today and I wanted to do some testing with it. Certainly going to take a little bit of time to get use to but I’m very impressed! For this render I used C4D, Vray, Xplode, Mograph 2 and did a little bit of post work like some subtle DOF and motion blur in After Effects. I’ve been really busy lately but I hope to have a new tutorial up very soon!

Version 1

Version 2