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Matchmoving

CGSociety Interview for ONE & TWO

CGSociety recently posted an interview I did with them. I talk about VFX and some of the filmmaking process on ONE & TWO. Link here.

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I am Back :).

Well, it’s been a while! 2013 has been very busy both in my career and personal life. I got married in April and all the planning that goes into that has taken up a lot of my free time in 2013 but for good reasons :).  Read more →

Fire and Smoke VFX for a Commercial & R&D

I created all of the VFX for this spot on a pretty quick timeline. I also Supervised the shoot and created some basic previs from set measurements. We had some practical fire on set but it wasn’t enough so I added digital fire with TFD and also had the DP shoot some practical elements for me to layer in as well.  Read more →

Tutorial 05: C4D Multi-Pass Rendering/Compositing and Shadow Catching.

Hey everyone, here’s a tutorial I made that explains my multi-pass workflow in Cinema 4D to After Effects. Namely, my focus was to show how to set up your C4D scene to catch shadows properly on live action footage or a photograph in one render. I’ve had a lot of questions how to do this so I hope this is helpful for some.

Often you will here C4D users ask if there is something similar to 3DS MAX’s “Shadow Matte” material. The answer is yes and you don’t need a plug-in like “Shadowcatcher” to achieve this. You can do this natively in Cinema 4D. Not only do I show you how to set the material up I made a content browser preset ready for download. Cleverly named “Shadow Matte”. Read more →

SynthEyes Quick Tip: Manual Scene Orientation

Just a quick demonstration for a member over at c4dcafe. How to manually adjust your Coordinate Systems after you solved with the 3 point system.

Link to old SynthEyes axis tutorial.

Turbulence FD R&D

Just wanted to share some of my R&D testing of Turbulence FD. It’s a gaseous fluids plug-in for Cinema 4D. Similar to the 3DS Max plug-in, Fumefx. It’s a lot of fun and quite powerful. Site to buy Turbulence FD.

Few tests. First up is a matchmoving test where I added fire and smoke using Turbulence FD (TFD) and the second is a camera mapped photo using Projection Man inside of Cinema 4D then of course using TFD to create the explosion.

Winter’s Blob: Preview for up and coming tutorial.

Here’s a look at an up and coming tutorial that I’m working on. I shot the footage with my 550D, shot a HDR on set, shot a lens grid, match-moved the footage in SynthEyes, added some CG elements in C4D, rendered in Vray then comped it all together in After Effects.

Thus, it will be a pretty in-depth tutorial :).

Music: Daft Punk from The Tron Legacy soundtrack. Track 2: The Grid. I had to edit around Jeff Bridges voice.

Tutorial_01: PFmatchit and Cinema 4D

My first tutorial is online.  This covers some basics in PFmatchit and how to export your matchmove to Cinema 4D.  More to come!

PFmatchit and Cinema 4D Tutorial from Josh Johnson on Vimeo.