29
2012
Spline Dynamics, Cloth and Particles (R&D)
After seeing Simon Fiedler’s cool Droplelts breakdown I had to make the dynamic spiderweb he showed. I think it’s pretty close to what he did. I used spline dynamics, hair and constraints. It’s very fast and responsive in the viewport which is really great. It also led me to some cool R&D with combining spline dynamics, thinking particles and Cloth.
13
2011
C4D: Turbulence FD Cloud Render & File
Sorry for the lack of updates I’ve been crazy busy at work. I’ve been working a lot with TFD for a client which brought me to this render and file to share. My second attempt at making a cloud in C4D with Turbulence FD. It’s getting there but still needs work. It’s a pretty simple setup. Hope to have some new tutorials soon . Here’s the project file to learn from: clouds02zip You will of [...]
22
2011
Turbulence FD R&D
Just wanted to share some of my R&D testing of Turbulence FD. It’s a gaseous fluids plug-in for Cinema 4D. Similar to the 3DS Max plug-in, Fumefx. It’s a lot of fun and quite powerful. Site to buy Turbulence FD. Few tests. First up is a matchmoving test where I added fire and smoke using Turbulence FD (TFD) and the second is a camera mapped photo using Projection Man inside of Cinema 4D then of [...]
3
2011
Flocking Birds
Ever since I saw Peder Norrby’s starlings study project file for Particular I wanted to put my own spin on it. I rigged a bird in C4D using Cactus Dan’s Tools a few months back and I thought this would be the perfect time to make a flap cycle and use it as a sprite for Trapcode Particular. So I made three different versions of flap cycles at different angles and plugged them into Particular. [...]
6
2010
Testing out VrayforC4D
I just got VrayforC4D today and I wanted to do some testing with it. Certainly going to take a little bit of time to get use to but I’m very impressed! For this render I used C4D, Vray, Xplode, Mograph 2 and did a little bit of post work like some subtle DOF and motion blur in After Effects. I’ve been really busy lately but I hope to have a new tutorial up very soon! [...]
15
2010
Trapcode Particular – Ink Squid
I had a bit of time Saturday night to play around with Trapcode Particular for After Effects and I came up with this. Particular has an infinite number of uses! I could certainly imagine making some cool underwater blood. Turn your speakers on.
28
2010
Beta Testing The Foundry’s CameraTracker Plugin.
This was a quick example I made while I was beta testing The Foundry’s CameraTracker Plugin a few months ago. I finally made it viewable on Vimeo. It’s a fantastic plugin for people that want to enhance their compositing with 3D tracking directly inside of After Effects. Thanks to CameraTracker, Colorista II and Action Essentials 2 this only took me a few hours to create. The footage was shot on a RED camera.


An article by Josh





