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Tagged ‘After Effects‘

CGSociety Interview for ONE & TWO

CGSociety recently posted an interview I did with them. I talk about VFX and some of the filmmaking process on ONE & TWO. Link here.

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Cool Training

Hello! I’ve been insanely busy working on multiple projects and some new tutorials :). I’ll have some updates soon but in the meantime I wanted to give a shout-out to my friend and co-creator of Pyrrhosom Alexander Lehnert and my friend Tim Clapham. They both have some awesome new training available over at helloluxxRead more →

Cinema 4D Motion Vectors in NUKE

In the past I’ve struggled to get C4D’s motion vectors working correctly with the VectorBlur node in NUKE. I’ve seen a lot of other people struggle with this on multiple forums too. I’m very much still learning NUKE so by no means am I an expert with the program but I think I found a useable workflow! Read more →

SIGGRAPH 2012!!

I’ll be presenting at MAXON’s booth this year come check it out!! Read more →

Featured in MAXON’s 2011 Demo Reel & Article on My Work.

Just wanted to share the cool news. Some of my work can bee seen on MAXON’s brand new 2011 Demo Reel. The reel is chock-full of amazing work. I highly recommend checking it out! Also, Renderosity posted an article about me and a spot I worked on. You can find the article here.

Tutorial 05: C4D Multi-Pass Rendering/Compositing and Shadow Catching.

Hey everyone, here’s a tutorial I made that explains my multi-pass workflow in Cinema 4D to After Effects. Namely, my focus was to show how to set up your C4D scene to catch shadows properly on live action footage or a photograph in one render. I’ve had a lot of questions how to do this so I hope this is helpful for some.

Often you will here C4D users ask if there is something similar to 3DS MAX’s “Shadow Matte” material. The answer is yes and you don’t need a plug-in like “Shadowcatcher” to achieve this. You can do this natively in Cinema 4D. Not only do I show you how to set the material up I made a content browser preset ready for download. Cleverly named “Shadow Matte”. Read more →

3D World Magazine – Future Publishing

Just wanted to give everyone a heads up. The new issue of 3D World Magazine (issue 146) will feature an article I wrote accompanied by over 150 minutes of tutorial video. It will be on sale in UK newsagents July 26th and on sale in US newstands from August 19th. Hope you enjoy it. Link to 3D World site announcement.

Turbulence FD R&D

Just wanted to share some of my R&D testing of Turbulence FD. It’s a gaseous fluids plug-in for Cinema 4D. Similar to the 3DS Max plug-in, Fumefx. It’s a lot of fun and quite powerful. Site to buy Turbulence FD.

Few tests. First up is a matchmoving test where I added fire and smoke using Turbulence FD (TFD) and the second is a camera mapped photo using Projection Man inside of Cinema 4D then of course using TFD to create the explosion.

Abstracted – Short Film

One rainy night a few weeks ago I went out and shot some footage with my T2i using the new Technicolor CineStyle. My main goal was to show some of the very strange abstractions found in rain. I then used Premier CS5 to cut the footage and After Effects to remove noise, add Technicolor LUT via lut buddy. At around 00:00:45 some of the footage reminds me of Trapcode Form.

Music: Sigur Ros

New VFX Cineversity Class

I have a new class over at Cineversity. I show you a few ways you can use matchmoving data from SynthEyes with Cinema 4D and Projection Man. Programs covered in the class: SynthEyes, After Effects, Cinema 4D, Nuke and Photoshop. link

Here’s one of the effects I teach. Also, I show another way to use the 3D tracking data with camera mapping to remove a car from live action footage.