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Tagged ‘Cinema 4d‘

Tutorial 02: V-Ray Proxy, Cinema 4D Dynamics, MoGraph & Thinking Particles.

I’m pretty to new to V-ray for Cinema 4D but I’m starting to feel the power of it :). Yesterday, I was playing around with the Vray Prox Mesh inside of C4D for the first time. It’s very powerful but has some limitations inside of C4D. Mainly I found it doesn’t obey collisions but in this tutorial I show you a work around and I show you how to use a Vray Proxy Mesh with Thinking Particles and MoGraph at the same time. I hope it’s useful. More Vray tutorials in the very near future and don’t worry Winter’s Blob tutorials are coming.

Dexter Mock Up

I created this in C4D and Photoshop. I modeled the knife in C4D and textured it in BodyPaint 3D then created all the blood in photoshop. This was about 7 hours of work. Still wrapping my head around BodyPaint.

Nature’s Hill

Just a test I put together in a few hours. I was doing some test grass renders with hair last week for a project but didn’t end up using anything so I thought I would create a quick little scene. I used Cinema 4D’s hair for the grass around 750,000 hairs and After Effects for the compositing. I created the bird rig with Cactus Dan’s tools inside of C4D then used it as a sprite in Trapcode Particular. I used Optical Flares as well and lenscare.

Flocking Birds

Ever since I saw Peder Norrby’s starlings study project file for Particular I wanted to put my own spin on it. I rigged a bird in C4D using Cactus Dan’s Tools a few months back and I thought this would be the perfect time to make a flap cycle and use it as a sprite for Trapcode Particular. So I made three different versions of flap cycles at different angles and plugged them into Particular. It’s a pretty neat effect and Trapcode Particular never ceases to amaze me. So many uses. Thank you Peder!

One of the Flap Cycles
Flap Cycle

Winter’s Blob: Preview for up and coming tutorial.

Here’s a look at an up and coming tutorial that I’m working on. I shot the footage with my 550D, shot a HDR on set, shot a lens grid, match-moved the footage in SynthEyes, added some CG elements in C4D, rendered in Vray then comped it all together in After Effects.

Thus, it will be a pretty in-depth tutorial :).

Music: Daft Punk from The Tron Legacy soundtrack. Track 2: The Grid. I had to edit around Jeff Bridges voice.

Testing out VrayforC4D

I just got VrayforC4D today and I wanted to do some testing with it. Certainly going to take a little bit of time to get use to but I’m very impressed! For this render I used C4D, Vray, Xplode, Mograph 2 and did a little bit of post work like some subtle DOF and motion blur in After Effects. I’ve been really busy lately but I hope to have a new tutorial up very soon!

Version 1

Version 2

Cinema 4D Fireball (Press Photo)

Here’s a photo I compositied for a client. I created most of the fireball in Cinema 4D using Turbulence FD. Then I blended several C4D renders together in photoshop along with one stock photo of fire.  Click on the image to see all the detail.

Quick Update & Good News

I will have a Cinema 4D quick tip up this week and I just bought a Canon 550D so I can go out and shoot my own footage for tutorials and the occasional short film:).

My first video test with T2i.  Get ready for some fun tutorials!


Tutorial_01: PFmatchit and Cinema 4D

My first tutorial is online.  This covers some basics in PFmatchit and how to export your matchmove to Cinema 4D.  More to come!

PFmatchit and Cinema 4D Tutorial from Josh Johnson on Vimeo.

Welcome

Coming soon PFmatchit and Cinema 4D Tutorials!