18
2011
Tutorial 05: C4D Multi-Pass Rendering/Compositing and Shadow Catching.
Hey everyone, here’s a tutorial I made that explains my multi-pass workflow in Cinema 4D to After Effects. Namely, my focus was to show how to set up your C4D scene to catch shadows properly on live action footage or a photograph in one render. I’ve had a lot of questions how to do this so I hope this is helpful for some. Often you will here C4D users ask if there is something similar [...]
30
2010
Winter’s Blob: Preview for up and coming tutorial.
Here’s a look at an up and coming tutorial that I’m working on. I shot the footage with my 550D, shot a HDR on set, shot a lens grid, match-moved the footage in SynthEyes, added some CG elements in C4D, rendered in Vray then comped it all together in After Effects. Thus, it will be a pretty in-depth tutorial . Music: Daft Punk from The Tron Legacy soundtrack. Track 2: The Grid. I had to [...]
31
2010
After Effects & SynthEyes Quick Tip: SynthEyes for AE 2D Tracker.
Quick Tip number two: Using SynthEyes to generate a 2D tracker in After Effects.
28
2010
Beta Testing The Foundry’s CameraTracker Plugin.
This was a quick example I made while I was beta testing The Foundry’s CameraTracker Plugin a few months ago. I finally made it viewable on Vimeo. It’s a fantastic plugin for people that want to enhance their compositing with 3D tracking directly inside of After Effects. Thanks to CameraTracker, Colorista II and Action Essentials 2 this only took me a few hours to create. The footage was shot on a RED camera.
22
2010
Cinema 4D Fireball (Press Photo)
Here’s a photo I compositied for a client. I created most of the fireball in Cinema 4D using Turbulence FD. Then I blended several C4D renders together in photoshop along with one stock photo of fire. Click on the image to see all the detail.

An article by Josh



