Tagged ‘particles‘

X-Particles Crowd Simulations

Doing some R&D for a project. A couple of crowd simulations based on some of my old TP tests (Old TP Test) expect I built these in X-Particles. Read more →

C4D R13 Kinect Character Template

I started playing around with Kinect mocap in Cinema 4D a little over a month ago. It’s pretty fun. It has it’s limitations for sure but still could prove useful on certain projects. One thing that bothered me was the time it took setting up a rig and connecting it to the data that Ni-Mate creates. Read more →

Spline Dynamics, Cloth and Particles (R&D)

After seeing Simon Fiedler’s cool Droplelts breakdown I had to make the dynamic spiderweb he showed. I think it’s pretty close to what he did. I used spline dynamics, hair and constraints. It’s very fast and responsive in the viewport which is really great. It also led me to some cool R&D with combining spline dynamics, thinking particles and Cloth.

Tutorial 04: Turbulence FD and Particles

With the final release of TFD nearing I updated and expanded on a TFD tutorial I made about a year ago. I show how you to use TFD with the built-in particles and Thinking Particles.