Tagged ‘Thinking Particles‘

Spline Dynamics, Cloth and Particles (R&D)

After seeing Simon Fiedler’s cool Droplelts breakdown I had to make the dynamic spiderweb he showed. I think it’s pretty close to what he did. I used spline dynamics, hair and constraints. It’s very fast and responsive in the viewport which is really great. It also led me to some cool R&D with combining spline dynamics, thinking particles and Cloth.

Tutorial 04: Turbulence FD and Particles

With the final release of TFD nearing I updated and expanded on a TFD tutorial I made about a year ago. I show how you to use TFD with the built-in particles and Thinking Particles.

Tutorial 02: V-Ray Proxy, Cinema 4D Dynamics, MoGraph & Thinking Particles.

I’m pretty to new to V-ray for Cinema 4D but I’m starting to feel the power of it :). Yesterday, I was playing around with the Vray Prox Mesh inside of C4D for the first time. It’s very powerful but has some limitations inside of C4D. Mainly I found it doesn’t obey collisions but in this tutorial I show you a work around and I show you how to use a Vray Proxy Mesh with Thinking Particles and MoGraph at the same time. I hope it’s useful. More Vray tutorials in the very near future and don’t worry Winter’s Blob tutorials are coming.