I created all of the VFX for this spot on a pretty quick timeline. I also Supervised the shoot and created some basic previs from set measurements. We had some practical fire on set but it wasn’t enough so I added digital fire with TFD and also had the DP shoot some practical elements for me to layer in as well. Read more →
With the final release of TFD nearing I updated and expanded on a TFD tutorial I made about a year ago. I show how you to use TFD with the built-in particles and Thinking Particles.
Sorry for the lack of updates I’ve been crazy busy at work. I’ve been working a lot with TFD for a client which brought me to this render and file to share. My second attempt at making a cloud in C4D with Turbulence FD. It’s getting there but still needs work. It’s a pretty simple setup. Hope to have some new tutorials soon :).
Just wanted to share some of my R&D testing of Turbulence FD. It’s a gaseous fluids plug-in for Cinema 4D. Similar to the 3DS Max plug-in, Fumefx. It’s a lot of fun and quite powerful. Site to buy Turbulence FD.
Few tests. First up is a matchmoving test where I added fire and smoke using Turbulence FD (TFD) and the second is a camera mapped photo using Projection Man inside of Cinema 4D then of course using TFD to create the explosion.