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Tagged ‘vfx‘

Breathe Short Film on Kickstarter

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CGSociety Interview for ONE & TWO

CGSociety recently posted an interview I did with them. I talk about VFX and some of the filmmaking process on ONE & TWO. Link here.

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Post Magazine Article

It’s been slow going as far as posts lately. I’ve been so busy but I wanted to share this one! I recently wrote an article for the November issue of Post Magazine. Read more →

About Me

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I’m a Visual Effects Supervisor, VFX Artist, Filmmaker and trainer. I’ve been in the industry for around 7 years working on commercials, feature films, and music videos. In the past few years, I worked on a documentary that required complex invisible VFX. This film went on to win the Grand Jury Prize at the Sundance Film Festival in 2014. I recently finished working on a feature film (One & Two) as the VFX Supervisor, Lead Compositor, and Lead 3D Generalist. This film had its world premiere at Berlinale and had its U.S. premiere at SXSW. The film, One & Two got picked up for distribution by IFC Midnight. My work has been featured in a variety of places such as Vanity Fair, 3D World Magazine, Nerdist, Studiodaily,MAXON, Its Art Mag, Post Magazine, and Digital Production Magazine. I have a B.A. degree in Digital Cinema and a passion for storytelling.

I also believe in giving back to others. I create tutorials online with the hope of spreading knowledge and I have traveled to speak at conferences such as SIGGRAPH and NAB. I presented for MAXON Cinema 4D at SIGGRAPH in Vancouver last year and you can see a recording of one of my presentations here.

Contact me

My Reel

Press/Articles

CGSociety Interview about ONE & TWO VFX
Artist Profile by Imagineer Systems
MAXON – Pyrrhosoma
Studio Daily – Pig Lady
Mograph Candy – Use the Tools that Cinema 4D Pros Use
MAXON’s YouTube – R16 Short Film Promo
Renderosity – Addy Awarding Winning Spot
Cartoon Brew – Late For Meeting

Speaking Events

SIGGRAPH 2015
SXSW 2015 for MAXON Cinema 4D (No Video)
SIGGRAPH 2014
SIGGRAPH 2012
NAB 2013 for Nvidia and Jawset (No Video)

PYRRHOSOMA Teaser Trailer

With the announcement of Cinema 4D R15 at Siggraph, Alexander Lehnert and I are happy to finally release the teaser trailer for our up and coming animated shortfilm “PYRRHOSOMA”.  Read more →

I am Back :).

Well, it’s been a while! 2013 has been very busy both in my career and personal life. I got married in April and all the planning that goes into that has taken up a lot of my free time in 2013 but for good reasons :).  Read more →

Fire and Smoke VFX for a Commercial & R&D

I created all of the VFX for this spot on a pretty quick timeline. I also Supervised the shoot and created some basic previs from set measurements. We had some practical fire on set but it wasn’t enough so I added digital fire with TFD and also had the DP shoot some practical elements for me to layer in as well.  Read more →

SIGGRAPH Render

This was one of the projects I talked about during my SIGGRAPH presentation for MAXON. This is a shot I created while beta testing R14. I used the new camera calibration tag, motion camera, normalizer shader and aerodynamics. I also modeled and textured (bodypaint) a trashcan for the scene and rendered some TFD dust coming out of it. Also, you can find a similar project I made in the R14 Content Browser.  Read more →

SIGGRAPH 2012!!

I’ll be presenting at MAXON’s booth this year come check it out!! Read more →

The Can Crush – Cinema 4D

Here’s a test I made using Projection Man to aid in camera mapping, pose morph, dynamics and the new Physical Renderer including DOF and Motion Blur.